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Slide to Unlock

Open source

The iOS slide-to-unlock control: a pill track with a shimmering label and a draggable thumb that unlocks when dragged past a threshold, dispatching an 'unlock' event.

Version
v1.0.5
Stability
stable
License
MIT
Related
Slider
Alert Dialog
Button

Preview

previews.components.slide-to-unlock.default.blade.php Blade
<div class="flex min-h-40 w-full items-center justify-center rounded-lg border border-border bg-card p-8">
    <x-ui.slide-to-unlock class="w-full max-w-xs" />
</div>

Installation

terminal
php artisan ui:add slide-to-unlock

Note

This component ships an Alpine behavior module at resources/js/ui/slide-to-unlock.js. Import it once from your bundle so it registers on alpine:init:

resources/js/ui/index.js JS
import './slide-to-unlock.js';

Registry contract

php artisan ui:add slide-to-unlock writes only the files below. The CLI validates each file hash before writing and asks before it replaces a local change, unless you pass --force.

  • blade resources/views/components/ui/slide-to-unlock.blade.php
  • js resources/js/ui/slide-to-unlock.js
Registry dependencies
None — installs on its own.
Packages
composer: jml/brok:^0.2
npm: alpinejs

Use with AI

A brief for your coding agent: install command, usage, props, guidance and the rules. Copy it, or open a prompt about this component in an assistant.

slide-to-unlock.md
# Brok UI: Slide to Unlock (`slide-to-unlock`)

The iOS slide-to-unlock control: a pill track with a shimmering label and a draggable thumb that unlocks when dragged past a threshold, dispatching an 'unlock' event.

Brok UI is a Laravel Blade component registry. Installed components are plain Blade files the app owns.

## Install

```bash
php artisan ui:add slide-to-unlock
```

## Usage

```blade
<div class="flex min-h-40 w-full items-center justify-center rounded-lg border border-border bg-card p-8">
    <x-ui.slide-to-unlock class="w-full max-w-xs" />
</div>
```

## Props

- `label` (mixed|null, default `null`) — Text shown while locked; defaults to "slide to unlock".
- `unlockedLabel` (mixed|null, default `null`) — Text shown and announced once unlocked; defaults to "unlocked".
- `threshold` (float, default `0.9`) — Fraction of the track width (0-1) the thumb must cross to unlock.
- `name` (mixed|null, default `null`) — Renders a hidden input (1 when unlocked) for form posts.

## Use when

- Use for immediate state changes that are obvious and reversible.
- Confirming a deliberate, hard-to-trigger-by-accident action, such as unlocking a device-style screen or arming a destructive action.
- Wanting the classic iOS slide-to-unlock gesture with a shimmering label.

## Avoid when

- Do not use for choices that need explanation, confirmation, or a later Save step.
- Collecting a numeric value; use slider or scrubber instead.
- Confirming an action that should also work with a single tap/click without a drag gesture; use button with a confirmation dialog instead.

## Anti-patterns

- Using a switch when Save is required
- Using a switch for irreversible actions

## Rules

- Use the `<brok:slide-to-unlock>` tag (or `<x-ui.slide-to-unlock>`) in Blade; do not rewrite the component.
- Prefer the documented props and variants over utility-class overrides; when a utility must win, use the `!` important modifier.
- Use semantic design tokens (`bg-primary`, `text-muted-foreground`), never raw colour utilities.
- Keep the `data-slot` attributes; they are the styling and test hooks.

## Links

- Docs: https://brokui.dev/docs/components/slide-to-unlock
- Registry JSON (files, props, contract): https://brokui.dev/r/open/slide-to-unlock.json

Working in Claude Code, Cursor or Codex? Give the agent the whole registry through the MCP server or the Brok UI skill.

API

manifest knowledge + registry-derived coverage

Props

Props accepted by this component: name, type, default value and description.
Prop Type Default Description
label mixed | null null Text shown while locked; defaults to "slide to unlock".
unlockedLabel mixed | null null Text shown and announced once unlocked; defaults to "unlocked".
threshold float 0.9 Fraction of the track width (0-1) the thumb must cross to unlock.
name mixed | null null Renders a hidden input (1 when unlocked) for form posts.

Slots

  • default — Not used by this component; present for attribute-bag compatibility.

Data slots

Stable hooks for CSS overrides and browser tests.

slide-to-unlock slide-to-unlock-label slide-to-unlock-status slide-to-unlock-thumb

Behavior

  • Dragging the thumb past threshold, a fraction of the track width, unlocks and dispatches an unlock event; releasing before the threshold springs the thumb back.
  • Enter or Space also unlocks the control directly, without requiring a drag.
  • Installs a JavaScript behavior module when the registry item includes resources/js/ui files.
  • Declares registry capability flags: a11y, interactive, responsive, rtl, darkMode, localized.

Guidance

Immediate reversible state

Change an immediate reversible system state.

Use when

  • Use for immediate state changes that are obvious and reversible.
  • Confirming a deliberate, hard-to-trigger-by-accident action, such as unlocking a device-style screen or arming a destructive action.
  • Wanting the classic iOS slide-to-unlock gesture with a shimmering label.

Avoid when

  • Do not use for choices that need explanation, confirmation, or a later Save step.
  • Collecting a numeric value; use slider or scrubber instead.
  • Confirming an action that should also work with a single tap/click without a drag gesture; use button with a confirmation dialog instead.

Use instead

  • Checkbox for a value saved later
  • Button plus confirmation for consequential actions

Anti-patterns

  • Using a switch when Save is required
  • Using a switch for irreversible actions
Anatomy
root slide-to-unlock-label slide-to-unlock-thumb slide-to-unlock-status
Theming hooks
slide-to-unlock slide-to-unlock-label slide-to-unlock-status slide-to-unlock-thumb

Accessibility

WCAG 2.2 AA Keyboard focus-visible RTL-ready Localized labels Dark mode
Keyboard
Enter Space
Focus
managed
  • The root is role="button" with aria-pressed reflecting the unlocked state, and a polite aria-live status region announces the unlocked label since the shimmering visual label is aria-hidden.
  • Semantic HTML and a stable data-slot attribute for styling and scripting hooks.
  • Focus-visible rings use the ring token, so keyboard focus is always visible.
  • Disabled and invalid states are conveyed to assistive tech, not by color alone.
  • Targets WCAG 2.2 AA; verify contrast in light, dark, admin and customer surfaces in the preview.
  • Labels go through __() and layout uses logical properties (ms-*, text-start), so it mirrors under dir="rtl" — flip the preview to RTL to confirm.
  • Dark mode uses the same semantic tokens under the dark class; high contrast follows forced-color system tokens.

Livewire

Needs wire:key

Add a stable wire:key when Livewire can reorder this interactive component.

livewire-component.blade.php Blade
<div wire:key="slide-to-unlock-{{ $record->id }}">
    <div class="flex min-h-40 w-full items-center justify-center rounded-lg border border-border bg-card p-8">
        <x-ui.slide-to-unlock class="w-full max-w-xs" />
    </div>
</div>

Validation

Validation support: native. Keep the error message connected with aria-describedby.

livewire-form.blade.php Blade
<form wire:submit="save" class="space-y-2">
    <brok:slide-to-unlock
        wire:model="value"
        :aria-invalid="$errors->has('value') ? 'true' : 'false'"
        aria-describedby="value-error"
    />

    @error('value')
        <p id="value-error" role="alert">{{ $message }}</p>
    @enderror

    <brok:button type="submit" wire:loading.attr="disabled">
        <span wire:loading.remove>Save</span>
        <span wire:loading>Saving…</span>
    </brok:button>
</form>

Source

The exact, editable files ui:add writes into your app. Previews render this same code; there are no preview-only components.

resources/views/components/ui/slide-to-unlock.blade.php Blade
@props([
    'label' => null,
    'unlockedLabel' => null,
    'threshold' => 0.9,
    'name' => null,
])

@php
    // iOS "slide to unlock". The centred label is rendered as shimmering text via
    // `bg-clip-text text-transparent` over a TOKEN gradient (from-/via-/to- semantic
    // tokens) — no raw colour anywhere. Only `background-position` is animated below;
    // the colours come from the Tailwind token utilities in the class list. The thumb
    // is positioned with `transform: translateX(px)` bound via x-bind:style (a standard
    // CSS string, not a spliced utility class). Reduced-motion users get a static label.
    $label = $label ?? __('slide to unlock');
    $unlockedLabel = $unlockedLabel ?? __('unlocked');
    $threshold = is_numeric($threshold) ? max(0.0, min(1.0, (float) $threshold)) : 0.9;
@endphp

<style>
    @keyframes ui-stu-shimmer {
        0%   { background-position: 200% center; }
        100% { background-position: -200% center; }
    }
    [data-slot="slide-to-unlock"] .ui-stu-shimmer {
        background-size: 200% auto;
        animation: ui-stu-shimmer 3s linear infinite;
    }
    @media (prefers-reduced-motion: reduce) {
        [data-slot="slide-to-unlock"] .ui-stu-shimmer {
            animation: none;
        }
    }
</style>

<div
    x-data="uiSlideToUnlock({ threshold: @js((float) $threshold) })"
    data-slot="slide-to-unlock"
    role="button"
    tabindex="0"
    aria-label="{{ $label }}"
    :aria-pressed="unlocked ? 'true' : 'false'"
    @keydown.enter.prevent="unlock()"
    @keydown.space.prevent="unlock()"
    {{ $attributes->merge(['class' => 'relative isolate flex h-12 select-none items-center overflow-hidden rounded-full bg-muted px-1 outline-none focus-visible:ring-2 focus-visible:ring-ring']) }}
>
    {{-- Shimmering centred label (decorative; real state is announced via aria-live below) --}}
    <span
        data-slot="slide-to-unlock-label"
        aria-hidden="true"
        class="pointer-events-none absolute inset-0 flex items-center justify-center px-12 text-sm font-medium"
    >
        <span
            x-show="!unlocked"
            class="ui-stu-shimmer bg-gradient-to-r from-muted-foreground/40 via-foreground to-muted-foreground/40 bg-clip-text text-transparent"
        >{{ $label }}</span>
        <span
            x-show="unlocked"
            x-cloak
            class="inline-flex items-center gap-2 text-foreground"
        >
            <svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="size-4" aria-hidden="true">
                <path d="M20 6 9 17l-5-5" />
            </svg>
            {{ $unlockedLabel }}
        </span>
    </span>

    {{-- Draggable thumb --}}
    <span
        data-slot="slide-to-unlock-thumb"
        aria-hidden="true"
        @pointerdown="startDrag($event)"
        x-ref="thumb"
        :class="dragging ? '' : 'transition-transform motion-reduce:transition-none'"
        x-bind:style="thumbStyle()"
        class="relative z-10 inline-flex size-10 shrink-0 cursor-grab touch-none items-center justify-center rounded-full bg-background text-foreground shadow active:cursor-grabbing"
    >
        <svg x-show="!unlocked" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="size-5 rtl:-scale-x-100" aria-hidden="true">
            <path d="m9 18 6-6-6-6" />
        </svg>
        <svg x-show="unlocked" x-cloak viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="size-5" aria-hidden="true">
            <path d="M20 6 9 17l-5-5" />
        </svg>
    </span>

    {{-- Polite status announcement for assistive tech --}}
    <span data-slot="slide-to-unlock-status" class="sr-only" aria-live="polite">
        <span x-text="unlocked ? @js($unlockedLabel) : ''"></span>
    </span>

    @if ($name)
        <input type="hidden" name="{{ $name }}" :value="unlocked ? '1' : ''" />
    @endif
</div>
resources/js/ui/slide-to-unlock.js JS
/**
 * Slide-to-unlock behavior — the iOS pill control.
 *
 * A draggable thumb sits at the start of a pill track. Pointer drag translates the
 * thumb along the track (clamped to [0, maxTravel], where maxTravel is the track's
 * inner width minus the thumb width, measured from the rendered DOM). On release, if
 * the thumb has crossed `threshold` (a fraction of the travel, default 0.9) the control
 * unlocks: the thumb locks at the end, the label swaps to its success state, the hidden
 * input flips to '1', and a bubbling `unlock` CustomEvent is dispatched. Released before
 * the threshold, the thumb springs back to 0 (CSS transition toggled via `dragging`).
 *
 * Keyboard fallback: Enter/Space on the root calls unlock() directly so the control is
 * fully operable without a pointer. Direction-aware so the drag axis still feels correct
 * under `dir="rtl"`.
 *
 * Pointer move/up listeners live on `document` and are removed on pointerup AND in
 * destroy(), so unmounting mid-drag can never leak a listener.
 *
 * Self-registers on `alpine:init` so import order does not matter — import this file
 * once from your bundle (e.g. resources/js/ui/index.js).
 */
document.addEventListener('alpine:init', () => {
    window.Alpine.data('uiSlideToUnlock', (config = {}) => ({
        threshold: config.threshold ?? 0.9,

        x: 0,
        maxTravel: 0,
        dragging: false,
        unlocked: false,
        root: null,

        /** Bound document listeners, kept so they can be torn down. */
        _move: null,
        _up: null,

        init() {
            // `$el` is whichever element the running expression sits on — the thumb
            // inside its pointerdown handler — so the track is pinned here.
            this.root = this.$el;
            this.$nextTick(() => this.measure());
        },

        destroy() {
            this.stopListening();
        },

        /** Track inner width minus thumb width = furthest the thumb can travel. */
        measure() {
            const track = this.root.getBoundingClientRect();
            const thumb = this.$refs.thumb?.getBoundingClientRect();
            if (!thumb) return;
            // Account for the px-1 (4px each side) padding on the track.
            const style = getComputedStyle(this.root);
            const padStart = parseFloat(style.paddingInlineStart) || 0;
            const padEnd = parseFloat(style.paddingInlineEnd) || 0;
            this.maxTravel = Math.max(0, track.width - thumb.width - padStart - padEnd);
        },

        rtl() {
            return getComputedStyle(this.root).direction === 'rtl';
        },

        /** The thumb's transform: travel runs toward the end edge, so RTL flips it. */
        thumbStyle() {
            return `transform: translateX(${this.rtl() ? -this.x : this.x}px)`;
        },

        startDrag(e) {
            if (this.unlocked) return;
            e.preventDefault();
            this.measure();
            this.dragging = true;

            const startX = e.clientX;
            const startOffset = this.x;
            const sign = this.rtl() ? -1 : 1;

            this._move = (ev) => {
                const delta = (ev.clientX - startX) * sign;
                this.x = Math.min(this.maxTravel, Math.max(0, startOffset + delta));
            };
            this._up = () => this.release();

            document.addEventListener('pointermove', this._move);
            document.addEventListener('pointerup', this._up);
            document.addEventListener('pointercancel', this._up);
        },

        release() {
            this.stopListening();
            this.dragging = false;
            if (this.maxTravel > 0 && this.x / this.maxTravel >= this.threshold) {
                this.unlock();
            } else {
                this.x = 0;
            }
        },

        unlock() {
            if (this.unlocked) return;
            this.measure();
            this.unlocked = true;
            this.x = this.maxTravel;
            this.root.dispatchEvent(new CustomEvent('unlock', { bubbles: true }));
        },

        stopListening() {
            if (this._move) document.removeEventListener('pointermove', this._move);
            if (this._up) {
                document.removeEventListener('pointerup', this._up);
                document.removeEventListener('pointercancel', this._up);
            }
            this._move = null;
            this._up = null;
        },
    }));
});

Ownership & lifecycle

Owner, release state, review evidence and adoption for this item.
Owner
Platform UI (@JoshJML)
Current version
1.0.5
Status
Stable
License
open
Accessibility reviewed
No review date recorded
Last breaking change
No date recorded
Deprecation
Not deprecated
Contract
v6
Foundation
≥ 1.0.0