Patterns
Tiled, themeable background layers — dots, grid lines, circuit traces or film grain.
Preview
<div class="grid w-full max-w-2xl gap-4 sm:grid-cols-2">
<div class="relative h-56 overflow-hidden rounded-lg border border-border bg-card">
<x-ui.circuit-board color="foreground" />
</div>
<div class="relative h-56 overflow-hidden rounded-lg bg-foreground">
<x-ui.circuit-board color="ring" density="lg" :speed="2.5" />
</div>
</div>
Installation
php artisan ui:add circuit-board
Registry contract
php artisan ui:add circuit-board
writes only the files below. The CLI validates each file hash before writing and asks before it replaces a local change, unless you pass --force.
-
resources/views/components/ui/circuit-board.blade.php
- Registry dependencies
- None — installs on its own.
- Packages
-
composer: jml/brok:^0.2
Use with AI
A brief for your coding agent: install command, usage, props, guidance and the rules. Copy it, or open a prompt about this component in an assistant.
# Brok UI: Circuit Board (`circuit-board`)
A decorative animated PCB background layer — right-angle traces and nodes themed via a semantic token, with bright pulses travelling along the traces. Fills a relative parent. Reduced-motion users get a static circuit board.
Brok UI is a Laravel Blade component registry. Installed components are plain Blade files the app owns.
## Install
```bash
php artisan ui:add circuit-board
```
## Usage
```blade
<div class="grid w-full max-w-2xl gap-4 sm:grid-cols-2">
<div class="relative h-56 overflow-hidden rounded-lg border border-border bg-card">
<x-ui.circuit-board color="foreground" />
</div>
<div class="relative h-56 overflow-hidden rounded-lg bg-foreground">
<x-ui.circuit-board color="ring" density="lg" :speed="2.5" />
</div>
</div>
```
## Props
- `color` (string, default `primary`) — Semantic colour token driving currentColor (primary, accent, foreground, muted, ring, chart-1, chart-2).
- `speed` (int, default `3`) — Seconds per pulse loop, or a raw CSS time string.
- `glow` (bool, default `true`) — Adds a drop-shadow glow to the pulses and pads when true.
- `density` (string, default `md`) — sm, md or lg — how many of the routed traces animate with a pulse.
## Use when
- Use only when visual expression supports storytelling, brand differentiation, or a clear showcase moment.
- Adding a tech/developer-product background motif (PCB traces and nodes) behind a hero or section.
- Wanting a decorative background whose colour tracks a single semantic token via currentColor.
## Avoid when
- Do not place heavy effects in task-dense workflows where clarity, speed, and readability matter more.
- Wanting a plain repeating pattern with no circuitry motif; use dot-pattern or grid-pattern instead.
## Anti-patterns
- Heavy effects in forms or task-dense workflows
- Motion that interferes with reading or focus
## Rules
- Use the `<brok:circuit-board>` tag (or `<x-ui.circuit-board>`) in Blade; do not rewrite the component.
- Prefer the documented props and variants over utility-class overrides; when a utility must win, use the `!` important modifier.
- Use semantic design tokens (`bg-primary`, `text-muted-foreground`), never raw colour utilities.
- Keep the `data-slot` attributes; they are the styling and test hooks.
## Links
- Docs: https://brokui.dev/docs/components/circuit-board
- Registry JSON (files, props, contract): https://brokui.dev/r/open/circuit-board.json
Working in Claude Code, Cursor or Codex? Give the agent the whole registry through the MCP server or the Brok UI skill.
API
Props
| Prop | Type | Default | Description |
|---|---|---|---|
| color | string | primary | Semantic colour token driving currentColor (primary, accent, foreground, muted, ring, chart-1, chart-2). |
| speed | int | 3 | Seconds per pulse loop, or a raw CSS time string. |
| glow | bool | true | Adds a drop-shadow glow to the pulses and pads when true. |
| density | string | md | sm, md or lg — how many of the routed traces animate with a pulse. |
Slots
default— Not used by this component; present for attribute-bag compatibility.
Data slots
Stable hooks for CSS overrides and browser tests.
Behavior
- Renders a static SVG board (pad grid, right-angle traces, chip and pads) themed entirely through currentColor, then animates a subset of traces with bright pulses travelling along them via motion-safe dash-offset keyframes.
- density controls how many traces carry a pulse; speed sets the pulse loop duration; glow adds a drop-shadow to the pulses and solid pads.
- Declares registry capability flags: a11y, responsive, rtl, darkMode, localized, reducedMotion.
Guidance
Support brand expression or a showcase moment.
Use when
- Use only when visual expression supports storytelling, brand differentiation, or a clear showcase moment.
- Adding a tech/developer-product background motif (PCB traces and nodes) behind a hero or section.
- Wanting a decorative background whose colour tracks a single semantic token via currentColor.
Avoid when
- Do not place heavy effects in task-dense workflows where clarity, speed, and readability matter more.
- Wanting a plain repeating pattern with no circuitry motif; use dot-pattern or grid-pattern instead.
Use instead
- Static content-first presentation
Anti-patterns
- Heavy effects in forms or task-dense workflows
- Motion that interferes with reading or focus
- Anatomy
- Theming hooks
Accessibility
- Keyboard
- No component-owned keyboard interaction; native element behavior applies.
- Focus
none
- The whole layer is aria-hidden and pointer-events-none.
- prefers-reduced-motion users get the full static board with the travelling pulses simply omitted.
- Semantic HTML and a stable
data-slotattribute for styling and scripting hooks. - Focus-visible rings use the
ringtoken, so keyboard focus is always visible. - Disabled and invalid states are conveyed to assistive tech, not by color alone.
- Targets WCAG 2.2 AA; verify contrast in light, dark, admin and customer surfaces in the preview.
- Labels go through
__()and layout uses logical properties (ms-*,text-start), so it mirrors underdir="rtl"— flip the preview to RTL to confirm. - Dark mode uses the same semantic tokens under the
darkclass; high contrast follows forced-color system tokens.
Livewire
Livewire can update this component through forwarded wire:* attributes.
Source
The exact, editable file ui:add writes
into your app. Previews render this same code; there are no preview-only components.
@props([
'color' => 'primary',
'speed' => 3,
'glow' => true,
'density' => 'md',
])
@php
// Decorative animated PCB layer. Colour is driven entirely by `currentColor`,
// fed from a `text-*` semantic token, so the whole board re-themes for
// light/dark and inherited foreground. All motion is gated behind
// `motion-safe:` — reduced-motion users keep the full static board (traces +
// nodes) and simply lose the travelling pulses.
$colorClass = match ($color) {
'primary' => 'text-primary',
'accent' => 'text-accent',
'foreground' => 'text-foreground',
'muted' => 'text-muted-foreground',
'ring' => 'text-ring',
'chart-1' => 'text-chart-1',
'chart-2' => 'text-chart-2',
default => 'text-primary',
};
// `speed`: accept a number (append `s`) or a raw CSS time string.
$speed = is_numeric($speed) ? $speed.'s' : $speed;
// `density` picks how many of the trace presets render. Every preset is both
// a static (dim) trace and a candidate pulse path; lower density just draws
// fewer of them. Traces are authored as right-angle polylines on a 400×300
// board.
$traces = [
// Left bank → centre chip (45° elbows, like a routed PCB).
['d' => 'M0 60 H70 L90 80 H150 V110 H170', 'delay' => '0s'],
['d' => 'M0 110 H60 L80 130 H170', 'delay' => '0.7s'],
['d' => 'M0 160 H50 L70 180 H120 V150 H170', 'delay' => '1.4s'],
['d' => 'M30 300 V250 L50 230 H120 V170 H170', 'delay' => '2.1s'],
// Right bank → centre chip.
['d' => 'M400 50 H320 L300 70 H260 V110 H230', 'delay' => '0.4s'],
['d' => 'M400 130 H330 L310 150 H230', 'delay' => '1.1s'],
['d' => 'M400 200 H340 L320 180 H280 V170 H230', 'delay' => '1.8s'],
['d' => 'M370 300 V260 L350 240 H280 V190 H230', 'delay' => '2.5s'],
// Top and bottom feeds.
['d' => 'M120 0 V30 L140 50 V110 H170', 'delay' => '0.9s'],
['d' => 'M280 0 V40 L260 60 V110 H230', 'delay' => '1.6s'],
['d' => 'M180 300 V250 L200 230 V190', 'delay' => '2.3s'],
['d' => 'M220 300 V260 H240 V190', 'delay' => '0.2s'],
// Bus lines along the edges.
['d' => 'M0 240 H40 L60 260 H140 V300', 'delay' => '1.3s'],
['d' => 'M400 260 H360 L340 280 H260 V300', 'delay' => '2.8s'],
];
// Pads: a ring at every trace end that meets the board edge or the chip,
// and solder dots at the elbows.
$nodesSolid = [
['cx' => 90, 'cy' => 80], ['cx' => 80, 'cy' => 130], ['cx' => 70, 'cy' => 180], ['cx' => 50, 'cy' => 230],
['cx' => 300, 'cy' => 70], ['cx' => 310, 'cy' => 150], ['cx' => 320, 'cy' => 180], ['cx' => 350, 'cy' => 240],
['cx' => 140, 'cy' => 50], ['cx' => 260, 'cy' => 60], ['cx' => 200, 'cy' => 230], ['cx' => 60, 'cy' => 260], ['cx' => 340, 'cy' => 280],
];
$nodesHollow = [
['cx' => 150, 'cy' => 110], ['cx' => 120, 'cy' => 170], ['cx' => 260, 'cy' => 110], ['cx' => 280, 'cy' => 170],
['cx' => 120, 'cy' => 30], ['cx' => 280, 'cy' => 40], ['cx' => 30, 'cy' => 250], ['cx' => 370, 'cy' => 260],
['cx' => 140, 'cy' => 260], ['cx' => 260, 'cy' => 280],
];
$count = match ($density) {
'sm' => 5,
'lg' => 14,
default => 9, // md
};
$activeTraces = array_slice($traces, 0, $count);
$glowStyle = $glow ? 'filter: drop-shadow(0 0 4px currentColor);' : '';
$gridId = substr(md5(spl_object_id($attributes).$density), 0, 6);
@endphp
<div
data-slot="circuit-board"
aria-hidden="true"
style="--speed:{{ $speed }};"
{{ $attributes->merge(['class' => 'pointer-events-none absolute inset-0 overflow-hidden '.$colorClass]) }}
>
<svg
class="h-full w-full"
preserveAspectRatio="xMidYMid slice"
viewBox="0 0 400 300"
fill="none"
>
{{-- Static layer: a faint pad grid, dim traces, a chip and its pins.
This is the full reduced-motion view. --}}
<defs>
<pattern id="ui-circuit-grid-{{ $gridId }}" width="20" height="20" patternUnits="userSpaceOnUse">
<circle cx="10" cy="10" r="0.8" fill="currentColor" />
</pattern>
</defs>
<rect width="400" height="300" fill="url(#ui-circuit-grid-{{ $gridId }})" opacity="0.18" />
<g stroke="currentColor" stroke-width="1.5" stroke-linecap="round" stroke-linejoin="round" opacity="0.3">
@foreach ($traces as $trace)
<path d="{{ $trace['d'] }}" />
@endforeach
</g>
{{-- The chip: a body with pins on all four sides. --}}
<g stroke="currentColor" stroke-width="1.5" opacity="0.5">
<rect x="170" y="110" width="60" height="80" rx="4" fill="none" />
<rect x="182" y="122" width="36" height="56" rx="2" fill="currentColor" opacity="0.15" />
@foreach ([110, 130, 150, 170] as $py)
<line x1="164" y1="{{ $py }}" x2="170" y2="{{ $py }}" /><line x1="230" y1="{{ $py }}" x2="236" y2="{{ $py }}" />
@endforeach
@foreach ([180, 200, 220] as $px)
<line x1="{{ $px }}" y1="104" x2="{{ $px }}" y2="110" /><line x1="{{ $px }}" y1="190" x2="{{ $px }}" y2="196" />
@endforeach
</g>
<g fill="currentColor" opacity="0.45" style="{{ $glowStyle }}">
@foreach ($nodesSolid as $node)
<circle cx="{{ $node['cx'] }}" cy="{{ $node['cy'] }}" r="3" />
@endforeach
</g>
<g fill="none" stroke="currentColor" stroke-width="1.5" opacity="0.4">
@foreach ($nodesHollow as $node)
<circle cx="{{ $node['cx'] }}" cy="{{ $node['cy'] }}" r="3.5" />
@endforeach
</g>
{{-- Pulse layer: bright short dashes travelling along select traces. Each
path uses pathLength="100" so a single dashoffset keyframe works for
any real length; staggered animation-delay desynchronises them. --}}
<g stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" style="{{ $glowStyle }}">
@foreach ($activeTraces as $trace)
<path
d="{{ $trace['d'] }}"
pathLength="100"
stroke-dasharray="8 92"
stroke-dashoffset="108"
class="motion-safe:animate-[ui-circuit-pulse_var(--speed)_linear_infinite]"
style="animation-delay:{{ $trace['delay'] }};"
/>
@endforeach
</g>
</svg>
</div>
Ownership & lifecycle
Owner, release state, review evidence and adoption for this item.
- Owner
- Platform UI (@JoshJML)
- Current version
-
1.1.1 - Status
- Stable
- License
-
open - Accessibility reviewed
- No review date recorded
- Last breaking change
- No date recorded
- Deprecation
- Not deprecated
- Contract
-
v6 - Foundation
-
≥ 1.0.0