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Modal Surfaces

Open source Core

The four modal surfaces that compose the shared overlay anatomy — a centred dialog, a confirmation alert dialog, an edge sheet and a bottom drawer.

Version
v1.7.4
Stability
stable
License
MIT
Related
Dialog
Sheet
Popover

Drawer — Bottom sheet with a drag handle and drag-to-dismiss, built on the dialog focus-trap base. Teleported overlay, Escape-to-close, focus restoration and background inertness.

Preview

previews.components.drawer.default.blade.php Blade
<x-ui.drawer>
    <x-ui.drawer.trigger class="inline-flex h-10 items-center justify-center rounded-md bg-primary px-4 text-sm font-medium text-primary-foreground transition-colors hover:bg-primary/90 focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2 focus-visible:ring-offset-background">
        {{ __('Open drawer') }}
    </x-ui.drawer.trigger>

    <x-ui.drawer.content>
        <x-ui.drawer.handle />
        <x-ui.drawer.header>
            <x-ui.drawer.title>{{ __('Move goal') }}</x-ui.drawer.title>
            <x-ui.drawer.description>{{ __('Set your daily activity goal. Drag the handle down to dismiss.') }}</x-ui.drawer.description>
        </x-ui.drawer.header>

        <div class="mt-4 space-y-2">
            <x-ui.label for="goal">{{ __('Daily goal') }}</x-ui.label>
            <x-ui.input id="goal" value="350 cal" />
        </div>

        <x-ui.drawer.footer>
            <button type="button" @click="hide()" class="inline-flex h-10 items-center justify-center rounded-md border border-border bg-background px-4 text-sm font-medium text-foreground transition-colors hover:bg-muted focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2 focus-visible:ring-offset-background">
                {{ __('Close') }}
            </button>
        </x-ui.drawer.footer>
    </x-ui.drawer.content>
</x-ui.drawer>

Installation

terminal
php artisan ui:add drawer

Note

This component ships an Alpine behavior module at resources/js/ui/drawer.js. Import it once from your bundle so it registers on alpine:init:

resources/js/ui/index.js JS
import './drawer.js';

Registry contract

php artisan ui:add drawer writes only the files below. The CLI validates each file hash before writing and asks before it replaces a local change, unless you pass --force.

  • blade resources/views/components/ui/drawer.blade.php
  • blade resources/views/components/ui/drawer/trigger.blade.php
  • blade resources/views/components/ui/drawer/content.blade.php
  • blade resources/views/components/ui/drawer/header.blade.php
  • blade resources/views/components/ui/drawer/title.blade.php
  • blade resources/views/components/ui/drawer/description.blade.php
  • blade resources/views/components/ui/drawer/footer.blade.php
  • blade resources/views/components/ui/drawer/handle.blade.php
  • js resources/js/ui/drawer.js
Registry dependencies
dialog overlay
Packages
composer: jml/brok:^0.2
npm: alpinejs

Use with AI

A brief for your coding agent: install command, usage, props, guidance and the rules. Copy it, or open a prompt about this component in an assistant.

drawer.md
# Brok UI: Drawer (`drawer`)

Bottom sheet with a drag handle and drag-to-dismiss, built on the dialog focus-trap base. Teleported overlay, Escape-to-close, focus restoration and background inertness.

Brok UI is a Laravel Blade component registry. Installed components are plain Blade files the app owns.

## Install

```bash
php artisan ui:add drawer
```

## Usage

```blade
<x-ui.drawer>
    <x-ui.drawer.trigger class="inline-flex h-10 items-center justify-center rounded-md bg-primary px-4 text-sm font-medium text-primary-foreground transition-colors hover:bg-primary/90 focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2 focus-visible:ring-offset-background">
        {{ __('Open drawer') }}
    </x-ui.drawer.trigger>

    <x-ui.drawer.content>
        <x-ui.drawer.handle />
        <x-ui.drawer.header>
            <x-ui.drawer.title>{{ __('Move goal') }}</x-ui.drawer.title>
            <x-ui.drawer.description>{{ __('Set your daily activity goal. Drag the handle down to dismiss.') }}</x-ui.drawer.description>
        </x-ui.drawer.header>

        <div class="mt-4 space-y-2">
            <x-ui.label for="goal">{{ __('Daily goal') }}</x-ui.label>
            <x-ui.input id="goal" value="350 cal" />
        </div>

        <x-ui.drawer.footer>
            <button type="button" @click="hide()" class="inline-flex h-10 items-center justify-center rounded-md border border-border bg-background px-4 text-sm font-medium text-foreground transition-colors hover:bg-muted focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2 focus-visible:ring-offset-background">
                {{ __('Close') }}
            </button>
        </x-ui.drawer.footer>
    </x-ui.drawer.content>
</x-ui.drawer>
```

## Props

- `sticky` (bool, default `false`) — Declared by @props in the registry Blade source.

## Use when

- Use for short, self-contained work that benefits from preserving page context, or for interruptions that truly deserve focused attention.
- A mobile-first action or detail surface should enter from the bottom.
- Drag-to-dismiss is a useful, discoverable complement to explicit close controls.

## Avoid when

- Do not use for long forms, multi-step tasks, or broad comparison work that needs more room and less interruption.
- Use for side tasks, inspectors, or secondary controls that should coexist with the main canvas; avoid making it the primary flow.
- Desktop edge-aligned navigation or inspection is the primary use case; use sheet.
- The content is a small contextual disclosure; use popover.

## Anti-patterns

- Long forms in dialogs
- Multi-step or comparison-heavy modal workflows

## Rules

- Use the `<brok:drawer>` tag (or `<x-ui.drawer>`) in Blade; do not rewrite the component.
- Prefer the documented props and variants over utility-class overrides; when a utility must win, use the `!` important modifier.
- Use semantic design tokens (`bg-primary`, `text-muted-foreground`), never raw colour utilities.
- Keep the `data-slot` attributes; they are the styling and test hooks.

## Links

- Docs: https://brokui.dev/docs/components/drawer
- Registry JSON (files, props, contract): https://brokui.dev/r/open/drawer.json

Working in Claude Code, Cursor or Codex? Give the agent the whole registry through the MCP server or the Brok UI skill.

API

manifest knowledge + registry-derived coverage

Props

Props accepted by this component: name, type, default value and description.
Prop Type Default Description
sticky bool false Declared by @props in the registry Blade source.

Slots

  • default — Panel content composed from trigger, content, header, title, description, and footer parts.
  • x-ui.drawer.trigger — Installed subcomponent from the registry item.
  • x-ui.drawer.content — Installed subcomponent from the registry item.
  • x-ui.drawer.header — Installed subcomponent from the registry item.
  • x-ui.drawer.title — Installed subcomponent from the registry item.
  • x-ui.drawer.description — Installed subcomponent from the registry item.
  • x-ui.drawer.footer — Installed subcomponent from the registry item.
  • x-ui.drawer.handle — Installed subcomponent from the registry item.

Data slots

Stable hooks for CSS overrides and browser tests.

drawer drawer-content drawer-description drawer-footer drawer-handle drawer-header drawer-live-region drawer-overlay drawer-portal drawer-title drawer-trigger

Behavior

  • Supports pointer drag-to-dismiss while retaining Escape, focus trap, and focus restoration.
  • Reduced-motion users receive non-animated state changes.
  • Marks the rest of the page inert while open (reference-counted across stacked overlays) so a screen reader on a virtual cursor cannot browse behind the panel.
  • A nested layer can call pushEscapeLayer(close)/popEscapeLayer(close) to claim the first Escape press instead of the panel closing; the global Escape handler also defers to any keydown that already called preventDefault().
  • Call announceSubjectChange(message) to tell assistive tech an already-open panel's content changed in place; ordinary open is not announced twice.
  • Installs a JavaScript behavior module when the registry item includes resources/js/ui files.
  • Declares registry capability flags: a11y, interactive, responsive, rtl, darkMode, localized.

Guidance

Focused overlay

Handle a short focused interruption or blocking decision.

Use when

  • Use for short, self-contained work that benefits from preserving page context, or for interruptions that truly deserve focused attention.
  • A mobile-first action or detail surface should enter from the bottom.
  • Drag-to-dismiss is a useful, discoverable complement to explicit close controls.

Avoid when

  • Do not use for long forms, multi-step tasks, or broad comparison work that needs more room and less interruption.
  • Use for side tasks, inspectors, or secondary controls that should coexist with the main canvas; avoid making it the primary flow.
  • Desktop edge-aligned navigation or inspection is the primary use case; use sheet.
  • The content is a small contextual disclosure; use popover.

Use instead

  • Inline content
  • Drawer or dedicated page for longer tasks

Anti-patterns

  • Long forms in dialogs
  • Multi-step or comparison-heavy modal workflows
Anatomy
root trigger overlay content handle header title description footer
Theming hooks
drawer overlay drawer content drawer handle

Accessibility

WCAG 2.2 AA Keyboard focus-visible RTL-ready Localized labels Dark mode
Keyboard
Tab Escape
Focus
managed
  • Never rely on the drag gesture as the only dismissal mechanism.
  • Provide a title and an explicit action or close control.
  • Background content is inert while the drawer is open; do not rely on aria-hidden or z-index alone to keep it from a virtual cursor.
  • Semantic HTML and a stable data-slot attribute for styling and scripting hooks.
  • Focus-visible rings use the ring token, so keyboard focus is always visible.
  • Disabled and invalid states are conveyed to assistive tech, not by color alone.
  • Targets WCAG 2.2 AA; verify contrast in light, dark, admin and customer surfaces in the preview.
  • Labels go through __() and layout uses logical properties (ms-*, text-start), so it mirrors under dir="rtl" — flip the preview to RTL to confirm.
  • Dark mode uses the same semantic tokens under the dark class; high contrast follows forced-color system tokens.

Livewire

Needs wire:key

Add a stable wire:key when Livewire can reorder this interactive component.

livewire-component.blade.php Blade
<div wire:key="drawer-{{ $record->id }}">
    <x-ui.drawer>
        <x-ui.drawer.trigger class="inline-flex h-10 items-center justify-center rounded-md bg-primary px-4 text-sm font-medium text-primary-foreground transition-colors hover:bg-primary/90 focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2 focus-visible:ring-offset-background">
            {{ __('Open drawer') }}
        </x-ui.drawer.trigger>
    
        <x-ui.drawer.content>
            <x-ui.drawer.handle />
            <x-ui.drawer.header>
                <x-ui.drawer.title>{{ __('Move goal') }}</x-ui.drawer.title>
                <x-ui.drawer.description>{{ __('Set your daily activity goal. Drag the handle down to dismiss.') }}</x-ui.drawer.description>
            </x-ui.drawer.header>
    
            <div class="mt-4 space-y-2">
                <x-ui.label for="goal">{{ __('Daily goal') }}</x-ui.label>
                <x-ui.input id="goal" value="350 cal" />
            </div>
    
            <x-ui.drawer.footer>
                <button type="button" @click="hide()" class="inline-flex h-10 items-center justify-center rounded-md border border-border bg-background px-4 text-sm font-medium text-foreground transition-colors hover:bg-muted focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2 focus-visible:ring-offset-background">
                    {{ __('Close') }}
                </button>
            </x-ui.drawer.footer>
        </x-ui.drawer.content>
    </x-ui.drawer>
</div>

Validation

Validation support: native. Keep the error message connected with aria-describedby.

livewire-form.blade.php Blade
<form wire:submit="save" class="space-y-2">
    <brok:drawer
        wire:model="value"
        :aria-invalid="$errors->has('value') ? 'true' : 'false'"
        aria-describedby="value-error"
    />

    @error('value')
        <p id="value-error" role="alert">{{ $message }}</p>
    @enderror

    <brok:button type="submit" wire:loading.attr="disabled">
        <span wire:loading.remove>Save</span>
        <span wire:loading>Saving…</span>
    </brok:button>
</form>

Source

The exact, editable files ui:add writes into your app. Previews render this same code; there are no preview-only components.

resources/views/components/ui/drawer.blade.php Blade
{{--
    Drawer (dialog base + drag-to-dismiss). Root holds open state, drag offset,
    focus trapping and focus restoration. Each instance is self-contained, so
    multiple and nested drawers work.
--}}
<div
    x-data="uiDrawer()"
    x-modelable="open"
    x-id="['drawer-title', 'drawer-description']"
    data-slot="drawer"
    {{ $attributes->merge(['class' => 'contents']) }}
>
    {{ $slot }}
</div>
resources/views/components/ui/drawer/trigger.blade.php Blade
<button
    type="button"
    data-slot="drawer-trigger"
    x-ref="trigger"
    aria-haspopup="dialog"
    :aria-expanded="open"
    @click="show()"
    {{ $attributes->merge(['class' => 'inline-flex items-center justify-center']) }}
>
    {{ $slot }}
</button>
resources/views/components/ui/drawer/content.blade.php Blade
<template x-teleport="body">
    <div
        data-slot="drawer-portal"
        x-ref="portal"
        x-show="open"
        x-cloak
        class="fixed inset-0 z-modal"
        {{-- Defers to any surface that already handled the key (a nested menu
             calling preventDefault() on its own Escape) and to a nested layer
             that claims the first Escape via pushEscapeLayer() before this
             closes the panel itself. --}}
        @keydown.escape.window="open && !$event.defaultPrevented && escape()"
    >
        {{-- Announces an in-place subject change (see announceSubjectChange())
             without re-announcing on ordinary open, which the dialog role
             already covers. --}}
        <p data-slot="drawer-live-region" aria-live="polite" class="sr-only" x-text="subjectAnnouncement"></p>

        {{-- Overlay --}}
        <div
            data-slot="drawer-overlay"
            x-show="open"
            x-transition:enter="motion-safe:transition-opacity motion-safe:duration-150"
            x-transition:enter-start="opacity-0"
            x-transition:enter-end="opacity-100"
            x-transition:leave="motion-safe:transition-opacity motion-safe:duration-150"
            x-transition:leave-start="opacity-100"
            x-transition:leave-end="opacity-0"
            class="absolute inset-0 bg-scrim/50"
            @click="hide()"
        ></div>

        {{-- Panel --}}
        <div
            data-slot="drawer-content"
            x-ref="panel"
            role="dialog"
            aria-modal="true"
            tabindex="-1"
            x-bind:aria-labelledby="hasTitle ? $id('drawer-title') : null"
            x-bind:aria-describedby="hasDescription ? $id('drawer-description') : null"
            x-show="open"
            @keydown.tab.prevent="trap($event)"
            {{-- Inline transform only while the gesture owns the panel: `transition: none`
                 keeps it glued to the finger mid-drag, and dropping the style entirely at
                 rest lets the class-based enter/leave transitions run uncontested.
                 The resting transition lists only `transform` (the drag snap-back):
                 `transition-transform` also covers `translate`, so removing the
                 enter-end `translate-y-0` class started a second transition after
                 the open had finished. --}}
            :style="dragging ? `transform: translateY(${offset}px); transition: none` : (offset !== 0 ? `transform: translateY(${offset}px)` : null)"
            x-transition:enter="motion-safe:transition-transform motion-safe:duration-200"
            x-transition:enter-start="translate-y-full"
            x-transition:enter-end="translate-y-0"
            x-transition:leave="motion-safe:transition-transform motion-safe:duration-200"
            x-transition:leave-start="translate-y-0"
            x-transition:leave-end="translate-y-full"
            {{ $attributes->merge(['class' => 'fixed inset-x-0 bottom-0 z-10 mt-24 flex min-w-0 max-h-[90vh] flex-col overflow-y-auto rounded-t-lg border-t border-border bg-card p-dialog text-card-foreground shadow-lg motion-safe:transition-[transform] motion-reduce:transition-none']) }}
        >
            {{ $slot }}
        </div>
    </div>
</template>
resources/views/components/ui/drawer/header.blade.php Blade
@props([
    // Pin the header to the top of a scrollable drawer body.
    'sticky' => false,
])

{{-- Anatomy shared with the other overlays — see ui/overlay/header.blade.php. --}}
<x-ui.overlay.header data-slot="drawer-header" :sticky="$sticky" {{ $attributes }}>{{ $slot }}</x-ui.overlay.header>
resources/views/components/ui/drawer/title.blade.php Blade
{{-- Anatomy shared with the other overlays — see ui/overlay/title.blade.php. --}}
<x-ui.overlay.title data-slot="drawer-title" scope="drawer-title" {{ $attributes }}>{{ $slot }}</x-ui.overlay.title>
resources/views/components/ui/drawer/description.blade.php Blade
{{-- Anatomy shared with the other overlays — see ui/overlay/description.blade.php. --}}
<x-ui.overlay.description data-slot="drawer-description" scope="drawer-description" {{ $attributes }}>{{ $slot }}</x-ui.overlay.description>
resources/views/components/ui/drawer/footer.blade.php Blade
@props([
    // Pin the footer to the bottom of a scrollable drawer body.
    'sticky' => false,
])

{{-- Anatomy shared with the other overlays — see ui/overlay/footer.blade.php. --}}
<x-ui.overlay.footer data-slot="drawer-footer" :sticky="$sticky" {{ $attributes }}>{{ $slot }}</x-ui.overlay.footer>
resources/views/components/ui/drawer/handle.blade.php Blade
<div
    data-slot="drawer-handle"
    @pointerdown="startDrag($event)"
    {{ $attributes->merge(['class' => 'mx-auto mb-4 h-2 w-12 shrink-0 cursor-grab touch-none rounded-full bg-muted']) }}
    aria-hidden="true"
></div>
resources/js/ui/drawer.js JS
// The dialog registry dependency installs this module beside this file.
import {
    announceOverlaySubjectChange,
    focusOverlayInitial,
    lockOverlayInert,
    lockOverlayScroll,
    overlayFocusables,
    popOverlayEscapeLayer,
    pushOverlayEscapeLayer,
    resolveOverlayEscape,
    trapOverlayFocus,
    unlockOverlayInert,
    unlockOverlayScroll,
} from './overlay-lifecycle.js';

/**
 * Drawer behavior (dialog base + drag-to-dismiss).
 *
 * Built on the dialog focus-trap (spec §17: focus trap, Escape, focus return).
 * On open we remember the element that had focus, move focus into the panel,
 * and lock body scroll. Tab is trapped inside the panel. On close we restore
 * focus to the trigger. Escape and overlay click both close.
 *
 * Drag-to-dismiss: pointer drag on the handle tracks vertical offset; releasing
 * past the threshold dismisses the drawer, otherwise it animates back to rest.
 */
document.addEventListener('alpine:init', () => {
    window.Alpine.data('uiDrawer', () => ({
        open: false,
        previouslyFocused: null,
        offset: 0,
        dragging: false,
        // Set by <x-ui.drawer.title>/<x-ui.drawer.description> when present, so
        // the panel only advertises aria-labelledby/aria-describedby when the
        // referenced node actually exists (no dangling idref / nameless dialog).
        hasTitle: false,
        hasDescription: false,
        scrollLocked: false,
        inertLocked: false,
        inertPortal: null,
        escapeLayers: [],
        // Polite live region text — see announceSubjectChange().
        subjectAnnouncement: '',

        // Bound drag listener refs so we can remove exactly what we added.
        _onMove: null,
        _onUp: null,
        _dismissTimer: null,
        _focusRestoreTimer: null,

        // Body-scroll lock is reference-counted across stacked overlays so a
        // nested close (or an unmount while open) never clears the lock while
        // another overlay still needs it. The counter is a single shared global
        // key that every overlay item duplicates (copy-into-app model).
        lockScroll() {
            lockOverlayScroll(this);
        },

        unlockScroll() {
            unlockOverlayScroll(this);
        },

        lockInert() {
            lockOverlayInert(this, this.$refs.portal);
        },

        unlockInert() {
            unlockOverlayInert(this);
        },

        /** A nested layer (an inline form, a stepper) claims Escape while active. */
        pushEscapeLayer(close) {
            pushOverlayEscapeLayer(this, close);
        },

        popEscapeLayer(close) {
            popOverlayEscapeLayer(this, close);
        },

        /** Announce an in-place subject change without re-announcing on open. */
        announceSubjectChange(message) {
            announceOverlaySubjectChange(this, message);
        },

        /** Escape unwinds one layer at a time before it closes the panel. */
        escape() {
            if (!this.open) return;
            if (resolveOverlayEscape(this)) return;
            this.hide();
        },

        destroy() {
            // Remove any drag listeners still attached if unmounted mid-drag.
            window.removeEventListener('pointermove', this._onMove);
            window.removeEventListener('pointerup', this._onUp);
            window.clearTimeout(this._dismissTimer);
            window.clearTimeout(this._focusRestoreTimer);
            // Release the locks if unmounted while still open.
            if (this.open) {
                this.unlockScroll();
                this.unlockInert();
            }
        },

        show() {
            window.clearTimeout(this._focusRestoreTimer);
            // A WebKit click does not focus the button, so activeElement is
            // then a focusable ancestor of the trigger (a tab panel, a card).
            // Return focus to the trigger itself in that case.
            const active = document.activeElement;
            const trigger = this.$refs.trigger;
            this.previouslyFocused =
                trigger && active instanceof HTMLElement && active !== trigger && active.contains(trigger)
                    ? trigger
                    : active;
            this.offset = 0;
            this.open = true;
            this.lockScroll();
            this.lockInert();
            this.$nextTick(() => this.focusInitial());
        },

        hide() {
            if (!this.open) {
                return;
            }
            this.open = false;
            this.unlockScroll();
            this.unlockInert();
            const previous = this.previouslyFocused;
            const target =
                previous instanceof HTMLElement &&
                previous !== document.body &&
                previous !== document.documentElement
                    ? previous
                    : this.$refs.trigger;
            if (target) {
                this.$nextTick(() => {
                    target.focus({ preventScroll: true });

                    // WebKit can move focus back to the leaving panel while it
                    // finishes the exit transition. Restore it again after the
                    // 200 ms transition so every browser has the same result.
                    this._focusRestoreTimer = window.setTimeout(() => {
                        if (!this.open && target.isConnected) {
                            target.focus({ preventScroll: true });
                        }
                    }, 250);
                });
            }
        },

        focusables() {
            return overlayFocusables(this.$refs.panel);
        },

        focusInitial() {
            focusOverlayInitial(this.$refs.panel);
        },

        /** Tab is always prevented in markup; we move focus manually. */
        trap(event) {
            trapOverlayFocus(this.$refs.panel, event);
        },

        /** Begin a drag-to-dismiss gesture from the handle. */
        startDrag(event) {
            const startY = event.clientY;
            let lastY = startY;
            let lastTime = performance.now();
            let velocity = 0;

            this.dragging = true;

            // Bind once so the same refs can be removed later (here or in destroy()).
            this._onMove = (ev) => {
                const now = performance.now();
                velocity = (ev.clientY - lastY) / Math.max(now - lastTime, 1);
                lastY = ev.clientY;
                lastTime = now;

                const delta = ev.clientY - startY;
                // Upward drag rubber-bands with resistance instead of hard-stopping.
                this.offset = delta >= 0 ? delta : delta / 3;
            };

            this._onUp = () => {
                window.removeEventListener('pointermove', this._onMove);
                window.removeEventListener('pointerup', this._onUp);
                this.dragging = false;
                // Dismiss past the distance threshold or on a downward flick (px/ms).
                if (this.offset > 120 || (velocity > 0.11 && this.offset > 0)) {
                    this.dismissFromDrag();
                } else {
                    this.offset = 0;
                }
            };

            window.addEventListener('pointermove', this._onMove);
            window.addEventListener('pointerup', this._onUp);
        },

        /** Slide out from the release point instead of snapping back before closing. */
        dismissFromDrag() {
            const panel = this.$refs.panel;
            this.offset = panel ? panel.offsetHeight : this.offset;
            this._dismissTimer = window.setTimeout(() => {
                this.hide();
                this.offset = 0;
            }, 200);
        },
    }));
});

Ownership & lifecycle

Owner, release state, review evidence and adoption for this item.
Owner
Platform UI (@JoshJML)
Current version
1.7.4
Status
Stable
License
open
Accessibility reviewed
No review date recorded
Last breaking change
No date recorded
Deprecation
Not deprecated
Contract
v6
Foundation
≥ 1.0.0